When you ask her to make the 'legendary cocktail', she will eventually agree to make it if you get Askeladden to sign a contract so he will stay out of the hall. In the same building, Talk to Thora about the Merchants trial. Since he finds the beer in the long hall to be lousy, he will want a legendary cocktail from Thora for the champions token. He says that he has one because he survived over 5000 battles. Head to the long hall and talk to Manni the Reveller about the Merchants trial. He says that if you persuade one of the warriors to give up their Champions' Token, he would take their place and he would serve as a bodyguard as payment. The problem is that all the seats have been filled 'many moons ago'. Thorvald feels that the task of body guarding is below him, he will want a seat on the Champions table in the long hall where he would be honored with a feast. Take all the items back to the people who wanted them.Head back to the amour store and talk to Thorvald the Warrior about the Merchants trial. He will want a bodyguard for protection in exchange for the weather forecast. Talk to Peer the Seer just north-west of the Navigators hut about the Merchants trial. Since it's so valuable he cannot 'just give it away' so he will want a weather forecast from the Fremennik Seer who is just west of the long hall. Go back to the Navigators hut and talk to Swensen about the Merchants trial. In exchange for this fish, the Fisherman wants a map of the deep sea fishing spots that the navigator has stowed away. Go talk to the Fisherman who is on the pier just west of the shop about the Merchants trial. Skulgrimen will say that this bowstring is very expensive so instead, he will ask for a rare exotic fish that the sailor on the docks caught. Go to the amour shop, North-East of long hall, and talk to Skulgrimen about the Merchants trial. Since revealing this information would be costly to him, he will want a custom bowstring for the map. Talk to Sigli the Hunter in the town entrance. He will want a hunting map from Sigli, who knows the best hunting grounds, to increase productivity so he can lower taxes. She will say that she can make you boots if you are desperate for them, however you must convince Brundt to lower the taxes on the Fremennik Shopkeepers because it hurts the business.Īsk Peer the Seer for map.Go talk to Brundt about the Merchants trial in the long hall. Talk to the Yrsa about the Merchants trial, in the clothing shop near the Marketplace. He would like to write a song for you except that he cannot concentrate because his boots are worn out. He will say that he is fully versed in all types of romantic music. Go to the eastern part of the village and talk to Olaf the Bard about the Merchants trial. When you suggest that he does something else to impress her, he will agree to give you the flower if you find a love ballad to write a romantic song for him. He will admit he has the flower, but he says that it's only for the woman he loves. Go north and talk to the Sailor about the Merchants trial. He says that you will need to demonstrate your merchant skills on the person in order to obtain it. In order to gain his vote, you will need to bring him a rare flower from somebody in the village. Talk to Bard, then Yrsa.Find and talk to Sigmund the merchant elder in the marketplace. Climb up it and Swensen will confirm that you have his vote in becoming a Fremennik. When you get to the end of the maze you will see a ladder. You need to go through the portals as follows: south, west, east, north, south, east, and north. Go down the ladder in the south-east room of his house and you will find yourself on a small cave with a number of portals.To successfully complete the maze you will have to use the Navigators name, Swensen. This challenge is a maze that he constructed himself. He will give you a challenge to prove to him that you are able to navigate. Go talk to the Swensen the Navigator, who is north-west of the entrance to the village. Finally, say that you want to become a Fremennik. He then says that you will need 7 votes out of the 12 council members to get in. He will ask you if you want to become a Fremennik which will involve persuading the council members to vote to allow you in. Talk to Brundt the Chieftain in the long hall and ask for a quest.
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